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Old Guard / IF Central Command Post / Out of Character / Only 96 Days Until RPG Maker 2!
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[quote][b]Remus (Sep 11, 2003 12:33 p.m.):[/b] [b]Revised Game Structure[/b] Rather than do the parallel game thing, devoting time to unimportant things so that important things get game time (though rather after-the-fact), I'm going to do this instead: Xan's perspective will be the only shown in the game until the Open-Ended Game (where control transfers to Eulik and Drone). Xan will occasionally "Link" to the minds of others during the main game, allowing the player to temporarily hop into that character's shoes. Though as far as the story is concerned, Xan is a passenger aboard these characters' minds, the player will have control of said character for the duration of the link. The characters linked will be those who have been, are, or will be important to Xan's existence. Xan's unconscious will only make these links when he is asleep. The game flow will now be as follows. The main game will play as planned. Three of the extra characters (Bredai, Orinn, and Hrayan) will become available at the start of Chapter 5. These characters will be completely optional, and while each will have a small quest attached, they will not affect the overall plot. Following the completion of the main game, the player will be allowed to continue playing the Open-Ended Game with Eulik, Drone, and any of the extra characters already collected, and instructed to locate the main game's member characters as well as the three additional extra characters (Plinq, Jule, and Lox'Namar). Xan & Kariis are on Roth Seila & Arraxis are on Draco Nemin is buried on Dorn Khet is available for hire on Ysar-Hara Rook is missing Plinq is locked in the dungeon below the Order Jule is somewhere in Commonwealth space Lox'Namar is abroad By visiting each of the main game's characters, the player will learn a bit of extra information regarding their lives post-game. Additionally, some will offer you quests. Jule can only be located after you have met with Seila and been asked to find him. Plinq can only be set free if you visit her cell with Khet in your party. Lox'Namar, however, will only appear after you have located all other member characters (including the other five extra characters) except Rook and completed all subquests. He will find you as you return to your ship after the final meeting, and report that he is searching for Rook. Upon finding Rook (in poor condition), the groundwork for a sequel will be laid with a cliffhangar ending to the Open-Ended Game.[/quote]
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